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What are the different entities involved in dreamsharing and which are required? Dreamer, subject, architect, the machine...

From what we can tell in the movie, it starts with the machine in the case.

The machine is called a Portable Automated Somnacin IntroVenous Device (PASIV Device). It administers Somnacin to put the team to sleep. Inside the case is a timer which is a countdown til the dreamers wake up. Judging from the design inside, it looks like 8 people can share one dream. There is also storage for extra bottles of sedative incase they are needed.

As for the people (we'll use the ones needed in the movie):

The Extractor (Cobb): The one who looks for and takes information from the subject.

The Point Man (Arthur): He checks the background of the subject (which he didn't do so well this time, as he failed to catch that Fischer had his subconscious trained) and makes sure everything goes smoothly.

The Architect (Nash/Ariadne): They design the world of the dream and make it convincing to the subject. Along with knowing the basics of building a structure and making it complex, we see in the dream in Saito's apartment that they may need to know even little details such as the exact fabric used in a carpet.

The Dreamer: A member of the team who actually makes the world designed by the Architect in the dream.

The Forger (Eames): His specialty in dreams is imitating the mannerisms and looks of someone the Mark knows. He was able to get close to Browning in order to study all his mannerisms, which he then practiced and used to trick Fischer into believing he was Browning.

The Mark (aka Subject: Fischer): The person they're trying to get information from. Or in Fischer's case, trying to give information to.

Going by this, the Point Man shares the info is able to get on the Mark with the rest of the team. The Architect then designs or teaches the dreamer to design certain things in the world (paintings, statues, a house or apartment) to the Mark's tastes. Mal thinks the painting in Saito's mansion is Arthur's taste, but Cobb tells her "The Subject is partial to post-war British painters".

The members not really necessary:

The Chemist (Yusuf): He provides the team with a sedative even more powerful than the one already used by the team. He mentions the sedative he created would make the time in the dream last 20 times longer than usual and that it is compounded each level down. Usually, 1 reality minute is equal to 12 dream minutes. With Yusuf's sedative, 1 reality minute is equal to 240 dream minutes (4 hours) at Level 1. At Level 2, 1 reality minute is 12 dream minutes times 20 times another 20, making it 4800 minutes (3.3 days). He also left inner-ear function intact so the dreamers would be able to feel Kicks.

The Tourist (Saito): He just came to make sure Cobb did the job.

cobbycob asked the question 2010-08-18 17:26:52 UTC view / hide
cobbycob improved the question 2010-08-18 17:41:44 UTC view / hide
cobbycob improved the question 2010-08-18 17:51:58 UTC view / hide
cobbycob improved the question 2010-08-18 18:11:23 UTC view / hide
cobbycob improved the question 2010-08-18 18:21:02 UTC view / hide
cobbycob improved the question 2010-08-18 18:25:53 UTC view / hide
cobbycob improved the question 2010-08-18 20:13:33 UTC view / hide
cobbycob improved the question 2010-08-18 20:14:17 UTC view / hide
topfall improved the question 2010-08-18 20:39:18 UTC view / hide
M provided an answer 2010-08-19 05:18:55 UTC view / hide

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